Elfinlocks Posted January 18 Share Posted January 18 In an effort to make the Wilderness then ever, currently the only useful bosses inside the Wilderness are: Seren Everlasting Glough Galvek In this thread, I'd like to talk about some potential changes (polls will be available in Discord) Should we allow the following armour sets to receive PvP Armour sets? These armour sets would be created by using "Shards" from the three bosses Enraged sarkis armour: Same stats as Pernix, including health buff with a PvP Set effect (This set would also include the Sarkis armour set effect in PvM) Totemic blessed armour: Same stats as Torva, including health buff with a PvP Set effect (This set would also include the Totemic armour set effect in PvM) Corrupted dark sage armour: Should we add PvP Variants to Sarkis bow, Dark sage's sceptre and Totemic chainmace? these would be created by using the same type of Shards on: Ancient zaryte crossbow, Fractured staff of Armadyl & Osmunten's Fang: Sarkis crossbow Totemic sword: Dark sage's staff: Should the following be updated? Callisto Totemic gauntlets Totemic boots Totemic blessed hilt Molten defender attatchment to create "Totemic blessed defender" Vet'ion Sarkis bracers Sarkis greaves Sarkis's enranged spark Attatchment for Twisted buckler to create "Sarkis buckler" Venanatis Dark sage's gloves Dark sage's boots Dark sage's orb Attachment for Arcane spirit shield to create "Ethereal orb" Scorpia Totemic's blessed onyx Amulet of Torture upgrade (previously Ancient amulet of torture) Chaos elemental/chaos fanatic Dark sage's corrupted onyx Tormented bracelet upgrade (Previously Ancient tormented bracelet) Crazy archaeologist Sarkis's enranged onyx Necklace of Anguish upgrade (Previously Ancient necklace of Anguish) Chaos elemental Ring of Vigour Lightbearer Should we move the following into the Wilderness? Cave Kraken Demonic gorillas Hydra Should we move the following bosses into the Wilderness? The Nightmare (Require unlock) Nex (Require unlock) Should we add daily login rewards? (Limited to 1 Account per person) Should Slayer only be trainable in the Wilderness? If not, should we add custom Wilderness only variants inside the Wilderness in the Revenant caves, Wilderness Slayer Dungeon and Fire Giant cave by Pirate's hideout? These would include some new upgrades: Dark elder chaos druid robes New BIS Boots for Melee, Ranged and Magic (Prim, Eternal and Peg (g) upgrades) Tome of Fire upgrade Tome of Water upgrade New draconic armour set (Level 30 Defence, Defensive stats of Adamant, Offensive bonuses of torva) Helmet Platebody Platelegs Boots Gloves New draconic crossbow New draconic javelins Draconic upgrade scroll Dragon weaponry have a 15% Accuracy buff. Surge spell unlock Unlock surge spells Armadylian englithenment Gain the Armadyl godsword (or) special attack with a regular Armadyl godsword, receive a further max hit boost with Armadyl godsword (or) Special attack appears Gold. Bandosian warcry Gain the Bandos godsword (or) special attack with a regular Bandos godsword, receive a further max hit boost with Bandos godsword (or) Special attack appears Gold. Zamorakian freeze Gain the Zamorak godsword (or) special attack with a regular Zamorak godsword, receive a further max hit boost with Zamorak godsword (or) Special attack appears Gold. Saradomin heal Gain the Saradomin godsword (or) special attack with a regular Saradomin godsword, receive a further max hit boost with Saradomin godsword (or) Special attack appears Gold. Link to comment Share on other sites More sharing options...
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